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Dust:

Dust is a consumable support item that reveals nearby invisible enemy heroes and units for a short time. It is commonly used to catch heroes relying on invisibility, such as those hidden by abilities or items.

Teams buy Dust to secure kills, defend against escapes, and punish invisibility-based initiation. It is one of Dota 2’s standard detection tools, alongside sentries and other sources of vision control.

Related: Sentry ward

FAQs

FAQs

How is Dust different from Sentry Wards?
Dust is a consumable that briefly reveals invisible enemies in an area, while Sentry Wards are placed objects that provide persistent detection over a radius.

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