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A ward is a placeable vision object in Dota 2 that gives a team information about nearby areas of the map. Wards are used to scout enemy movement, protect objectives, and improve map control by revealing safe or dangerous zones.
Warding is a core part of support play because good ward placement can prevent ganks, set up ambushes, and help a team take fights with better information. Wards are usually paired with sentries or dewarding to remove enemy vision.
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