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The short form of DMR is Designated Marksman Rifle, a term often used in third-person and first-person shooters. It’s a type of weapon that’s as precise as a sniper and has a higher fire rate, letting players shoot multiple times without needing to reload or spend time preparing another bullet. However, unlike the sniper, DMRs don’t have as much damage per bullet. Some examples of DMRs include the Guardian in Valorant or the SCAR-20 in Counter-Strike 2.
Most people who use DMR have aggressive playstyle while being careful and precise. Since it’s not an average sniper that takes a lot of time between shots, DMR users can deal significant damage from afar without sacrificing too much mobility.
Since DMRs don’t shoot as fast as LMGs, SMGs, or ARs, it’s a good idea to stay behind the team and assist them from afar, but too far that the player can’t help the team push or retake. Instead of constantly making and peaking, the player should hold angles and keep the crosshair at head level so that they can one-shot anyone passing an area.
Good aim is essential for DMR players, and people who want to improve their accuracy with guns can use various aim training software and modes. Good examples include workshop maps for Counter-Strike 2, the Practice Range in Valorant [1], and the Aimlabs software [2]. All three of these options provide different scenarios for players to practice on and can help them with vertical and horizontal situations so they can be ready for anything in-game.
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