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Grinding Gear Games [1] is a New Zealand-based video game developer founded in 2006 by Chris Wilson, Jonathan Rogers, Erik Olofsson, and Brian Weissman. The studio gained prominence with the release of Path of Exile in 2013, an action RPG celebrated for its deep customization and complex item systems.
The game has received numerous accolades, including GameSpot's PC Game of the Year in 2013 and a BAFTA award for Best Evolving Game in 2020. In 2018, Chinese tech giant Tencent acquired a majority stake in GGG, and by March 2024, Tencent became the sole owner after purchasing the remaining shares from the co-founders.
In December 2024, GGG released Path of Exile 2 [2] in early access, marking a significant expansion of their flagship franchise. The sequel introduced new classes, over 100 items, and a comprehensive rebalancing of game mechanics.
The departure of co-founder Chris Wilson in January 2025 marked a notable leadership change within GGG. While the company has not publicly commented on his exit, the development of Path of Exile 2 continues under the guidance of directors Jonathan Rogers and Mark Roberts. GGG remains committed to delivering regular updates and engaging content for its player base.
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