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Iron Fist is a relentless close-quarters Duelist in Marvel Rivals [1] who thrives on mobility and sustained pressure. Mastering him is about knowing when to engage and how to chain his abilities for maximum impact. With agile movement tools and high burst potential, Iron Fist punishes enemies who get caught out of position, especially if they underestimate his ability to chase or escape. His combat flow revolves around smart use of Dragon's Defense and the devastating potential of his ultimate, Living Chi.
Iron Fist’s basic attack delivers methodical strikes using Jeet Kune Do. While not the fastest in his arsenal, these hits gradually reduce the cooldown of Dragon's Defense, allowing him to stay in the fight longer and build toward stronger offensive opportunities.
This aggressive follow-up attack triggers automatically after using Dragon’s Defense. It's much faster than his base strikes, dishing out high damage and letting Iron Fist rapidly close gaps on his target. Used properly, it becomes the heart of his burst damage.
A defining ability for Iron Fist, this defensive stance blocks incoming attacks and grants temporary damage reduction and bonus health. Even more critically, it activates the powerful Yat Jee Chung Kuen attack mode, letting Iron Fist go on the offensive immediately after. Perfect for ambushes and aggressive plays, it turns defense into a launchpad for counterattacks.
Iron Fist launches himself forward with a powerful flying kick, dealing extra damage to low-health enemies. This ability shines as a finisher, ideal for chasing down escaping foes or opening fights when you need to close the distance quickly. It can even be used as a last-ditch escape tool in a pinch.
This agile movement skill lets Iron Fist leap up to three times in succession. Each jump offers excellent control over direction, giving him the freedom to dodge incoming fire or maneuver into flanking positions. Unpredictable leap patterns make him hard to pin down in battle.
With this passive ability, Iron Fist can run along walls at high speed, unlocking creative paths around the map. Combined with Crane Leap, Wall Runner makes him one of the most mobile duelists in the game, capable of launching surprise attacks or evading danger with style.
Iron Fist can recover health on his own, independent of allies or healing stations. Smart timing is crucial. Always retreat to safety before activating this, or you risk getting caught while stationary. This sustain keeps him fighting deep into enemy territory.
Every time Iron Fist secures a takedown or assist, he gains bonus health. While the increase is subtle, it stacks up over time, helping him endure longer skirmishes, especially valuable for a high-risk, high-reward duelist.
Iron Fist enters an empowered state, attacking continuously with Yat Jee Chung Kuen and gaining bonus health while reducing Dragon's Defense cooldown. In this mode, he becomes a whirlwind of damage, able to tear through enemy lines and overwhelm even tanky foes. Ideal for flanking or diving onto vulnerable backlines, this ultimate turns Iron Fist into a team-wiping force.
Iron Fist passively empowers Luna Snow, allowing her to create a defensive field that heals allies and repels enemies. While this doesn’t directly benefit Iron Fist in combat, it strengthens team presence and helps maintain momentum during coordinated pushes.
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