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Moon Knight is a versatile Duelist in Marvel Rivals [1] who excels at controlling space and dealing burst damage through his unique bouncing projectiles and area-denial tools. His kit rewards precision, positioning, and creative use of his Ancient Ankh to set up devastating combos.
Moon Knight’s playstyle is reminiscent of Zenyatta from Overwatch 2, combining ranged attacks with area control and mobility. His Crescent Darts and Moon Blade can bounce between enemies, and his placed Ankhs, allowing him to damage foes even behind cover.
Crescent Dart: Fires a trio of crescent-shaped projectiles that can ricochet up to three times between enemies and place Ankhs, dealing 25 damage per hit with diminishing returns on each bounce.
Hand of Khonshu: After a brief delay, summons Khonshu's talons to bombard a targeted area, dealing 75 damage per hit over 4.5 seconds. The area of effect is small, making it most effective against clustered enemies.
Lunar Force (with Cloak & Dagger): Creates a Light & Dark Realm area where Moon Knight becomes invisible, enhancing his ability to engage or disengage from combat.
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