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Farming is one of the most important components of early game laning in MOBA games like League of Legends and Dota 2 for all lanes but support, as they are required to give all the minions of the bottom lane to their fellow bot laner, the ADC.
By taking out minions, players get enough money to buy items and enough XP to level up and learn abilities, with the early game phase being the best time to do so. How many minions someone has killed is referred to as 'creep score', or CS for short.
The two best ways to gauge a player's early game performance are by either looking at their kill-to-death ratio or how much CS they have farmed, and comparing it to their opponent from the enemy team. Usually, the player with the better cs and k/d is the stronger of the two.
There are many techniques players have developed to manipulate the minions to their advantage, with some of them being freezing, fast push, and slow push. Wave management is key if you want an early advantage against the enemy.
In Dota 2, a "deny" refers to the act of killing an allied unit or building in order to prevent the enemy team from gaining gold and experience from it. Denying is a strategic tactic that can be used to slow down the enemy team's progress, and to prevent them from gaining an advantage in the game.
In Dota 2, players can deny allied units and buildings by attacking them when they are at low health. When an allied unit or building is denied, it will not grant the enemy team any gold or experience, and it will also grant the denying team a small amount of gold as a reward.
Denying is an important tactic in Dota 2, as it can help a team slow down the enemy team's progress and prevent them from gaining an advantage. For example, if the enemy team is farming a neutral monster, a player can deny the monster by attacking it and killing it before the enemy team can. This will prevent the enemy team from gaining the gold and experience from the monster, and it will also grant the denying team some gold as a reward.
In League of Legends [1], players cannot deny farm in the same way that they can in Dota 2. In League of Legends, minions and other enemy units will grant gold and experience to the enemy team when they are killed, regardless of who killed them. This means that players cannot deny farm by killing allied units or buildings, as they can in Dota 2.
However, there are other ways that players can deny farm in League of Legends. For example, players can use abilities and spells to damage or kill minions before they are able to reach the enemy team, which will prevent the enemy team from gaining gold and experience from them. Additionally, players can use abilities and spells to push lanes and clear minions quickly, which can force the enemy team to defend their turrets and structures, and prevent them from farming minions and gaining gold and experience.
While farming in Dota 2 [2] and League of Legends is similar in many ways, there are also some key differences between the two games. These differences may include:
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