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Namor is a duelist in Marvel Rivals [1] who blends sustained ranged damage with battlefield control. His unique abilities, including summoning autonomous allies and deploying powerful area-of-effect attacks, make him a strategic asset in various combat scenarios.
Namor's playstyle revolves around deploying Monstro Spawns to pressure enemies and using his trident for both direct damage and commanding his summons.
Trident of Neptune: Hurls his trident forward, dealing damage to enemies. Successfully hitting an enemy reduces the cooldown of Aquatic Dominion.
Wrath of the Seven Seas: Launches the trident to damage nearby enemies and commands all active Monstro Spawns to perform an enhanced attack on the nearest target.
Aquatic Dominion: Summons a Monstro Spawn that autonomously attacks enemies, providing additional pressure and area control.
Blessing of the Deep: Ascends while generating a protective barrier, shielding Namor and rendering him immune to movement and skill usage during its duration. Effective for evading enemy ultimates and crowd control abilities.
Horn of Proteus: Summons the colossal sea creature Giganto to crash down upon enemies within range. Enemies at the center of the impact can be instantly eliminated, while others are knocked down.
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