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Every Valorant patch 8.11 Agent changes
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Anthony King
Gamer
09 Jun 2024
Posted On
Riot Games is constantly making changes to its games to ensure things stay fresh and fair. Valorant in particular requires someone to keep a close eye on the characters thanks to all of the unique abilities that could give some players an unfair advantage or disadvantage. Patch 8.11 is set to do exactly that.
Here, we’re about to go through every Agent change to be made in Valorant patch 8.11. In addition to going through every agent who’ll get a nerf or buff, we’ll also dive into some other questions, including when the patch can be expected.
So, if you’re a Valorant fan and want to learn about all of the changes coming to the game, keep reading!
Neon
First off is Neon, the Agent getting the best buffs in this patch. While we’ve dived into Neon’s patch 8.11 buffs in a separate article already, the gist of things is that she’s about to be stronger. Much stronger.
As Neon is an Agent who excels at taking mobile fights directly to her opponents, her slide and stun attacks are both being buffed. Additionally, in addition to amping up her running speed, Riot also decided to remove any weapon shooting errors while she’s sliding to allow her to get up close and personal more readily.
All Neon patch 8.11 changes
Fast Lane (C)
Fast Lane (C) dissipates from behind to minimize visual noise in combat space while giving cover for Neon.
Fast Lane’s (C) audio has been updated to travel with the fade out of the wall.
Wall Duration 6s >>> 4s
Wall Dissolve Duration 1s >>> 2s
High Gear (E)
Sprint
Neon no longer has her strafe speed reduced while sprinting.
Max Sprint Speed while moving sideways 6.73 meters/second >>> 9.11 meters/second
Time until Full Fuel Regen 60s >>> 20s
Slide
Slide charges 1 >>> 2
Neon now removes all weapon movement error when sliding.
This effectively means she’s more accurate while sliding.
Second Slide Cost: 150
Equips out of slide: Fast >>> Instant
Slide equip buffer >>> .2s (after sliding, there is .2 seconds before her gun comes out)
Relay Bolt (Q)
Charges 2 >>> 1
Windup delay 1.1s >>> .8s
Concuss Duration 3.0s >>> 3.5s
ISO
ISO is underperforming across all skill brackets which is a big no, especially for one of the newest agents and a duelist to boot. To ensure ISO sees more success across all skill brackets, his signature ability output is increased. This will allow him to win duels more readily and acquire his shield faster.
Iso’s buff will also remain active and orbs will still spawn should he lose his shield and secure a kill during Double Tap’s uptime. Just like now, if the player shoots an orb then ISO gets his shield back and the player can start getting some sick frags.
All ISO patch 8.11 changes
Double Tap (E)
Iso now grants himself a shield upon finishing a 1 second animation during which he can’t use his gun.
This plays a shield forming sound at the end of the channel when the shield is activated.
Charges 2 >>> 1
Kill reset added to Double Tap (Iso gets a charge back if he gets 2 kills).
Iso now receives a Wall Penetration tag instead of a standard Heavy Penetration tag when the shield is broken. This means he’s slowed less upon his shield breaking.
Additionally, Iso now gets a damage indicator towards the direction of the enemy that broke the shield
Iso can now recast Double Tap while it’s active to refresh the duration of the shield.
This is relevant if he gets a refreshed charge of his Double Tap from getting 2 kills.
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Reyna
Reyna is a sort of a unique case. While other Agents are getting either just buffs or just nerfs, she’s getting both buffed and nerfed to reshape the power of her kit. Pretty much all of her abilities have had some minor changes done to them that will likely change how players utilize her.
One thing to keep in mind is that Reyna is being actively monitored by Riot Games. This means that if the changes done prove to be ineffective or have the opposite effect as intended, then you can expect this Agent to go through some more changes.
All Reyna patch 8.11 changes
Healing has proven very strong statistically in Ranked with higher impact at low and mid ranks. This change should reduce her ability to snowball round-over-round in these settings.
Removing the time restrictions on her Devour (Q) and Empress (X) should allow you more flexibility to play at your team’s pace and increase the baseline value of both in coordinated play where rounds play out slower.
Dismiss (E) has been re-tuned to provide a greater movement speed boost, but has a shorter duration. This should reward decisive and skillful Reyna players by unlocking faster and more powerful combat repositioning.
Raze
Perhaps the Agent to get the biggest nerf is the fast-moving explosion-loving agent Raze. All of her nerfs have to do with her Satchel ability as Riot believes that the ability to just push into any site so quickly is unfair and doesn’t allow for strategic thinking.
To combat this, not only does the knock-back effect of the satchel not exist anymore if an enemy Agent destroys it, but the vertical velocity has been reduced. Additionally, Satchel’s explosion is more audible from afar to allow enemy agents to ready themselves for the incoming Agent’s push.
All Raze patch 8.11 changes
Raze’s satchels no longer explode for damage/knockback upon opponent destruction.
Raze’s horizontal velocity when satcheling has been slowed.
Satchel explosion audio has been updated to be audible farther away to ensure enemies can hear the first satchel when a Raze double satchels.
Clove
Being the newest Agent in the Valorant roster, it was expected that Clove would go through some reworks when Riot had the necessary data. According to Riot, Clove’s performance in competitive is stronger than the company would like, which is why the immortal agent is going to see some nerfs.
All Clove patch 8.11 changes
Pick-Me-Up (C)
Cost 100 >>> 200
Duration 10s >>> 8s
Damaging Assist Time to activate 10s >>> 6s
Not Dead Yet (X)
Cost 7 >>> 8
Unequip Delay .7 >>> .8s
BUG FIX: Clove’s ultimate will no longer survive the fighting state if they get a smoke assist.
FAQs
Valorant Patch 8.11 release date
Valorant patch 8.11’s release date, according to previous articles by Riot Games, should be 11th or 12th June 2024. However, delays are possible though unlikely, so it’s better to wait for an official announcement.
What’s next?
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