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All League of Legends patch 25.07 champion buffs and nerfs
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Anthony King
Gamer
02 Apr 2025
Posted On
Being a competitive game, League of Legends constantly changes things about the game. This includes how the game plays, how it looks, and how the abilities of certain champions work. These patches, although frequent, ensure the game remains fair and fresh for players without any one champion being too broken or overpowered.
The latest patch [1]has brought more than just minor buffs and nerfs. Instead, it brought an entire boatload of champion changes, including some champions getting stronger, some getting much weaker, and one champion getting a complete visual rework. Of course, those who have caught up with the LoL news will know that the champion is LeBlanc.
Here’s everything to know about the champion changes in League of Legends patch 25.07. Of course, if you want to learn about the new champion meta, then you can always hire a professional League of Legends coach to show you the ropes.
LeBlanc Visual Update
LeBlanc has received a full visual overhaul, including updated models, animations, ability icons, voice lines, visual effects (VFX), sound effects (SFX), splash arts, and skins. These updates modernize her appearance while maintaining her deceptive and elegant aesthetic.
With this update, two of LeBlanc’s skins are getting price increases to reflect their improved quality:
Prestigious LeBlanc: 520 RP > 750 RP
Ravenborn LeBlanc: 975 RP > 1350 RP
However, players can buy these skins at their original lower prices before the update goes live, so grab them while you can.
All League of Legends 25.07 champion buffs
Brand (Jungle Viability Buffs)
Passive damage cap vs non-epic monsters increased
The explosion damage cap to monsters has been increased
Ivern (More Early Game Power)
Q root duration increased at lower ranks, improving early gank potential
Shaco (AD Assassin Build Buffs)
Passive & Q bonus AD ratios increased, making AD Shaco stronger
Trundle (Stronger Crowd Control)
E slow increased
E cooldown reduced
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All League of Legends 25.07 champion nerfs
Darius (Weaker Early Game)
Base armor reduced (39 → 37)
E cooldown increased early
Gwen (Less Early Burst, More Scaling)
Q final snip damage decreased
W now scales better late but weaker early
Lillia (AP Scaling Adjusted)
E AP ratio reduced from 60% → 50%
Lulu (Less Poke & Utility)
Q damage reduced
W cooldown now 18s at all ranks
Naafiri (Jungle & Lane Adjustments)
Base HP & armor lowered
Monster damage nerfed but minion damage increased
Yone (More Risk, More Reward)
Passive critical strike damage reduction is removed (buff)
E no longer cleanses crowd control (nerf)
Complete Yorick rework explained
Yorick has been reworked to improve his self-sufficiency, skill expression, and late-game impact.
Mist Walkers scale better but are now easier for melee champs to kill
Q now generates graves on champion & large monster hits
E now shreds armor instead of just buffing Mist Walkers
R (Maiden of the Mist) is tankier but deals less late-game damage
This update makes Yorick stronger early, more interactive, and harder to shut down at high MMR.